Claire's Quest v0.28.3c Android Port by h-game18.xyz

Claire's Quest a highly-interactive, non-linear adult RPG, set in a dark fantasy setting inspired by the early Renaissance and made using RPGMaker MV.

Unlike the majority of RPGMaker games out there, however, this game is totally devoid of any form of combat or grinding.

What separates an adult game from simple porn is the player input.

Yet, if you've ever played any kind of adult game, you might sometimes feel like no matter what your input, the game progressed exactly the same anyway.

Claire's Quest Android Port
Claire's Quest Android Port


Claire's Quest DETAILS

  • RELEASE DATE: 2025-08-13
  • DEVELOPER: Dystopian Project
  • TRANSLATOR: None
  • VERSION: v0.28.3c
  • LANGUAGE: English
  • OS: Windows, Android
  • GENRE: RPG Maker, RPG, 2DCG, Female Protagonist, Rape, Slavery, Prostitution, Monster, Bestiality, Vaginal Sex, Anal Sex, Oral Sex, Handjob, Paranormal, Group Sex, Lesbian, Multiple Penetration, Spanking
Claire's Quest Android Port
Claire's Quest Android Port
Claire's Quest Android Port
Claire's Quest Android Port

Claire's Quest FREE DOWNLOAD

the66:

Touch screen usage:

  • the <esc> key and therefore opening the game menu is emulated with tapping with 2 fingers on the screen.
  • you can also toggle the textbox with a two-finger-tap™.
  • you can scroll the quest data window by touching the upper/lower part of the info frame.
  • in the world travel window the destination is selected by swiping up or down and actually activated by swiping right (ofc you can also just tap the destination).
  • the minimap is toggled in options (it's disabled by default, cuz you simply can't see shit on a small screen).
  • dashing is now disabled automatically when entering a stealth area.
  • you have 2 buttons top center when in range for a stealth attack / to hide a body and you have a knive / body bag in your inventory.
  • there is now a 3rd button to throw stun bombs if equipped.
  • in the skill tree window swipe left/right/up/down to change the selected skill
  • to open the states window tap the window with the 4 icons (game menu or in-game), use a a two-finger-tap™ to close it, switch states by swiping left/right
  • to open the message back-log either tap the character image in the game menu or swipe left during dialogue/choice/input.
    with swiping up/down you can scroll the log page wise.
    you close the log by swiping right.

minimum system requirements: Android 8.0

v0.28.3c

  • Fixed a progression bug with using Washtubbers to access Castle Rainier in the Prologue.
  • Fixed a progression mistake with Charlotte referring to Hookton even if you met her in Rivermont, at the Cup and Trotter
  • Minimap disabled temporarily until we find the root of a problem with it (it's causing some random crashes in-game right now)
  • The 'Maid' prayer at the Abbey now only buffs Seduction. Intrigue is separately buffed by the Lady Luck shrine - there's one in both Valos (Hotel Bellevue) and Rathpike (Den of Thieves / Derelict Building), as well as in the Prologue areas.
  • In-game lore/story tidbits added for Sally - and the chef of the Restaurant Saveur.
  • Fixed the 4th Defiance skill kicking in at 20 Defiance instead of 40 Defiance
  • Valos ore has been added to the game - there's two locations at the moment, the Libertine Coast, and the Poacher Tunnels.
  • Roxanne's training is now available earlier, though maxed out at 10; the cap goes up to 20 as the Rangers Questline is advanced.
  • Interacting with the Tomb of Serganos gives +1 Defiance. More lore also added.
  • Savord's dialogue has been expanded. Asking about the silver currency of Trissengrad also gives +1 Intrigue.
  • The Gold Ingot's swap value has been raised to 600 silvers (in the Brabannois Club)
  • Rylar (after completing the 'Good Smith, Bad Smith' quest) can melt down gold to make you Gold Ingots. There's no in-game use for it now, but it will be useful for late-game content.
  • The way alcohol works has been changed to be more realistic. Drinking alcohol items, while boosting Energy, now raises Claire's inebriation. The default state is 100 inebriation (raised to 150 if you reach 20 Defiance). If Claire stops drinking and walks a certain number of steps (a higher amount of steps, the required the more she drank), it resets. As a result, if you don't drink too much and too fast, then alcohol can be used as a reliable Energy booster... but we've purposely not added in any kind of visible 'counter', so it feels realistic for Claire to be sort of mentally trying to count drinks while walking it off as best as she can. There will, however, be warning prompts from Claire if she's drinking too much.

v0.28.3b (HOTFIX)

  • A new map area, Cutthroat Cove, has been added to the Rathpike. Accessed via the Wash or from Whore's End. It's the 'Valos Slums' equivalent map for Rathpike and houses the Shady Merchant and Bootlegger for Rathpike. Additionally, if Gilly isn't trapped with the Pigboss in the Prologue, she shows up again here as well!
  • The Thieves Questline has some updated dialogue/story
  • Fixed a progression bug where you could not progress past the Castle Rainier entrance due to a missing event
  • Fixed a progression bug where Fat Jack's Key doesn't work on his own back door
  • Fixed a progression bug in Castle Rainier's grounds, where being caught the first time causes the movement of the patrolling pigmen to freeze, which prevents a second try
  • Fixed a progression bug with the Mountain Lion being missing for the "For Pride's Sake" quest in the Rangers questline
  • Fixed a progression bug in the Mercenary questline where the Backstab special skill doesn't work and crashes the game due to the plugin order not being aligned properly
  • Fixed a progression bug where you could not progress past the Castle Rainier entrance due to a missing event
  • Fixed a progression bug where the cooking job at the Restaurant Saveur doesn't work properly due to a missing event
  • Fixed a progression bug with the Ranch, where after the dildo training scene for either Beth or Isobelle you end up stuck in a clock
  • Fixed a mistake with the post-quest reward for resolving the kraken situation in Narfu Village, which gave +1 Depravity instead of +1 Defiance
  • Fixed a problem with the 'A Girl's Best Friend' skill - jeweller takes your silver but gives you no gemstone in return. Damn scammers.
  • Karland now gives an Emerald instead of a Ruby as a reward for getting the "Land of Fear" book.
  • A free Sapphire can be picked up from the Library of Valos 2F, behind the Intrigue tutor
  • The 'Moon-Touched' skill now causes lewd encounters in the Brugginwood to restore Energy rather than deduct it
  • Post-questline Maude (if spared at the end of the Rangers questline) has been moved to a new location in the Lake-in-the-Woods, and her dialogue has been updated somewhat.
  • Bubba Bear now gives Honey as a present, and Raw Fish is instead given by an alligator in the Lake-in-the-Woods as a present
  • The 'Moon-Touched' skill now causes lewd encounters in the Brugginwood to restore Energy rather than deduct it
  • An Abbey shrine has been added to the Crossroads part of the Prologue (if taking the coastal route over Rivermont)

v0.28.3

  • New quest, “Of Good & Evil” (part of the Main Questline), can now be completed. Note that once this is completed, Claire’s fame level (which previously was always zero), will be raised to ‘noteworthy’. Fame level can be checked in the Gallery for the time being.
  • A new scene, the Andumas x Arianthine undying scene, has been added as part of the “Of Good & Evil” quest! Automatically available in the Gallery once you complete the quest!
  • A new scene for Claire’s Breeding Ranch involving Beth, whose Anal Penetration scene is now available! Automatically added to the Gallery with the rest of her scenes once triggered!
  • A much-requested new feature has been added to the save/load system – you can now ‘set’ a quest to follow in the quest journal, and when you save your game it will then reflect on the save file. If you do not set any quest, then it will simply show nothing in the save file
  • A major overhaul has been made to the skill tree system. All attribute-based skills are now available in the game (and many have been tweaked or strengthened), and instead of the requirements for each successive attribute-based skill being 5-10-15-20, they’ve now been raised to 5-10-20-40; the idea is that Claire, in each playthrough, should only really be able to reach the final skill in one or two attributes, rather than unlock them all. Additionally, the ‘special’ skills have been shifted to a separate section because they kept confusing people who thought they unlocked with attributes. The different attribute skills now confer more unique benefits to different playstyles, allowing Claire to survive and flourish no matter what kind of attribute-driven playstyle you choose. For example, high Intrigue Claire has access to pickpocketing alongside increased success rate to lockpicking, while high Seduction Claire basically saves money across the board and gets massive discounts even on expensive things like property. There’s quite a lot to explore with all of these new skills, so be sure to check out their benefits!
  • Reading certain books for the first time now gives permanent buffs to Claire. Some books also confer specific knowledge that affects in-game lore revelations; for example, reading 'The Old Empire' will cause Claire to be able to understand random bits of Imperial Script (Latin) scattered around the game.
  • As per popular request (especially for players who enjoy roleplaying or want more immersion) a new game mechanic has been added: sleeping rough and/or camping. As part of this new mechanic, the way the Camping Kit item is used has also been changed. Now, instead of being limited to inns, there are specific locations in the game (ie. with the Gypsies/Aldweya in the Badlands) where Claire can pitch a tent if she has the Camping Kit item and sleep outdoors, while also getting access to activities like foraging for food and supplies. There are also areas where Claire can find homeless shelters and sleep rough (ie. Valos Slums), and in these areas she has access to scavenging. There’s a lot of potential for new lewd scenes for these mechanics, so we’re planning for those too!
  • The item weights have all been changed because anything with decimals (as opposed to whole numbers) was making it go wonky. All items either weigh at least 0 or 1 now. Claire’s starting carrying capacity has been raised to 100 to accommodate. High Defiance Claire can raise it to 200.
  • The Cheats menu has been expanded with more options (such as removing tint/weather) via the refresh screen option. This is mainly for players who struggle with their vision. The Gallery also now has an override option if needed.
  • A new map area, the Rumble Road, has been added in-between Rumbling Pass and the Wash maps. Importantly, the quest starter for the Mercenary Questline has also been moved here. Do note this is also where Isander will next appear in his second instalment in the future (after his first encounter is triggered).
  • On popular request, added an option for Claire to leave Charlotte’s side even after she accompanies her to the job interview in Hotel Bellevue.
  • The way Alchemy works has been overhauled. Most Alchemy recipes now require the Aqua Fortis item, which can be made using any strong alcohol. During the course of Claire’s adventures, you will also be able to find various Alchemy recipes scattered across the game (ie. Roxanne and her Ranger Grenade recipe).
  • A cooking mechanic has been added. While at a campfire (at camping sites) you only have access to basic cooking, but you’ve bought property like the Ranch, your kitchenette will give you access to advanced cooking options – which can confer pretty powerful buffs. You’ll need cooking recipes for the advanced option though, which can be found throughout the game; for example, if mom has moved into any property, when next spoken to she will give Claire the recipe for Mom’s Hearty Stew.
  • Eating at restaurants (ie. Restaurant Saveur) for the first time will confer a permanent boost to Claire’s Max Hunger, and also unlock advanced cooking recipes.
  • ‘Refreshing’ tree trunk random loot items have been removed from the game in favour of the new scavenging/foraging mechanics.
  • Rare gemstones (anything sapphire and higher) can no longer simply be purchased, and are properly rare items. They will come in handy in the future, so do hang on to any you have in your stash!
  • Ore can now be mined using the Shovel item (which can be bought from the Provisioner merchant available in both Valos Portside and Rathpike West). Two ore spawn points available at the moment – one in Forsaken Mines next to Dargan, and one outside the kraken’s cove in Narfu. Mining ore is one of the few ways to get rare gemstones – and is also one of a Defiance-focused Claire’s more profitable activities.
  • New map, Phalanx Plateau, added north of the Wash, serving as the main camp of the bulk of the mercenary army. Nothing to do there yet, just a placeholder for the Rathpike questlines in the future.
  • Many new tileset additions, such as ‘glowing’ doors as opposed to ‘dark’ doors, as well as splattered cum in areas like the Castle Rainier dungeons, for more graphical oomph!
  • Many new items have been added to the game and are available at vendors now. Quite a few item icons have been overhauled. They should all look fairly consistent/accurate now.
  • You can now drink Aphrodisiac to confer a powerful Seduction + Depravity buff on yourself (but it lowers your Defiance and Intrigue).
  • More benefits added to the ‘Moon-Touched’ special skill.
  • All of the locked chests and locked doors in the game now share the same Intrigue-based requirements.
  • The locked chest in the stablehouse in Hookton Village now has standard locked chest difficulty; to compensate, the loot within has been raised from 100 silvers to 200 silvers.
  • The rainstorm event in Valos Outer City now only triggers once Claire has reached ‘noteworthy’ fame and caused the Occult to hire the paupers to attack her.
  • The way most blessings work has been overhauled. Now, if praying at the Abbey, Claire can get stronger buffs + longer buff durations if she donates more money. She can also opt to not donate any money to simply get the weaker, shorter-lived free buff. This does not apply to the Abbey shrines in Prologue areas like Rivermont, in order to avoid unbalancing the early game.
  • The shrine for the Temple of Fertility now swaps attributes rather than confers buffs.
  • A shrine has been added to the Greengolds company which also swaps attributes.
  • All alcohol-based items now confer Energy (at risk of getting Claire drunk). Two new Energy raising items also added: Honey and Coffee. These boost Energy with no other penalty, but are purposely made very expensive so they can’t be spammed in the early game.
  • Added new ‘poster’ graphics in the game, mostly in Rathpike – where you’ll see Isander’s mug grinning at you from his wanted poster.
  • Fixed the Temple of Fertility and the Thieves questlines clashing outside of the lighthouse of Valos in the Inner City.
  • Fixed a bugged encounter with Charlotte in the Cup and Trotter not activating properly.
  • Fixed the Temple of Fertility and Baker Family quests clashing in the Wayside Inn if you have both active.
  • Fixed a bug where the Basilisk bossfight for the Rangers ended prematurely.
  • Fixed Claire’s Max Energy not halving as intended when she’s Sick.
  • Fixed a major bug where you could discard key items and lock yourself out of quests.
  • Choosing the new ‘Easy Difficulty’ as opposed to ‘Normal Difficulty’ lets Claire start with 2 to all attributes rather than 1
  • The placement for the Ranch's breeding girls has now been changed; it goes from left to right, Isobelle then Beth then Evelyn, as they are now placed in order of their initial Lust levels, with Isobelle being the lowest, and Evelyn being the highest.

0.28.2

  • The Rose path for the “Schism” quest (part of the Temple/Sisters of Fertility Questline), can now be completed.
  • A new scene, featuring Peony x Rose’s Followers has also been added as part of the “Schism” quest, and is now available in the Gallery!
  • The first part of a new sidequest, “Most Wanted”, featuring a new character – Isander - can now be started in Rathpike. You will need to finish the “The Iron Trade” quest before this becomes available – at which point two mercenaries will appear beside the new Watering Hole pub in the Wash, which triggers the quest.
  • A new scene, featuring Claire x Isander, has also been added as part of the “Most Wanted” quest, and is now available in the Gallery!
  • Fixed a progression bug where you couldn’t advance in the Sisters/Temple questline past ‘Tree of Stone’ due to a missing event marker in the Phantasmere.
  • Fixed an erroneous entry in the ‘Apostasy’ quest that guides you to searc the Inner City of Valos rather than the Outer City as intended.
  • Fixed a new instances of the fast travel map not disappearing from the screen after fast travel signposts are used; on a related note, the ‘Refresh Screen’ option from the Cheats menu will now clear the fast travel map as well when used, as bugged instances of the fast travel map are popping up here and there which previously were unaffected by refreshing the screen.
  • Fixed the wolves in the Brugginwood racing up to Claire as if to attack her, but mostly to sniff her aggressively, after the Bruggin-Touched skill has been unlocked and they stop being hostile.
  • Fixed a bug where sending the baby from Valos to the Maison Dorée traps you in a repeating text loop due to a missing event option.
  • Fixed a bug where finishing Charlotte’s meal during the Hiring Conditions quest restores your Energy instead of Hunger.
  • Fixed Roxanne’s Depravity training text mentioning you can go up to 30 when in reality it’s only up to 20
  • The missing +1 Intrigue point for checking on the wounded lumberjack in the quest, For Pride’s Sake, has been added
  • A single Knife is now removed as intended when used to kill the pirate during the Silent Cargo quest.
  • Fixed Evelyn and Brutus ‘resetting’ after you peek on them when Breeding Papers is missing from your inventory
  • Rockbeasts of Rumbling Pass have had their behaviour pattern made more challenging, and will actively track Claire down if she’s near
  • Encountering the paupers during the rainstorm event in Valos and punching them out does not remove the inclement weather counter as intended – fixed.
  • Fixed a minor bug where the mercenary guarding the gate under the Rusty Shield pub basement, if knocked into the sewer, will still react to Claire is lockpicking as if he isn’t already drowned in sewage
  • Fixed “Far From Home” and “Smoke & Mirrors” quests not properly marking off as complete
  • After rescuing your mother from Castle Rainier, you can no longer make the crossing into Occupied Rivermont again
  • Fixed the battle music still playing after the battle for Rivermont is over

v0.27.3
-NEW SCENES IN 0.27.3: Panch Rangers (Cuma Eostre): Claire, Elsie, Roxanne, Misc Rangers, optionally also Talin and Maude. Features group sex, monster sex, beast, and optionally rough sex.
-Ranch (Beth's Oral Training): Claire x Beth x Gale. Features group sex and beast.
-Sleep CG variations.
THIS IS THE FINAL UPDATE FOR THE 0.27 SERIES!

0.27.2
N/A

0.27.1

Additions

  • New quest, “Censorial Conspiracies” (part of the Main Questline), can now be completed!
  • New scene, featuring satyrs, now available as part of the “Censorial Conspiracies” quest! Unlocks in Gallery automatically after quest completion.
  • New quest, “A Clash Of Faiths” (part of the Sisters/Temple Questline), can now be completed!
  • New scene, featuring Claire x Mia x Possessed Clerics (optionally), now available as part of “A Clash Of Faiths”! Has variations depending on whether Claire or Mia is the futa. Unlocks in Gallery automatically after quest completion.
  • Evelyn and Brutus can now be recruited as part of the Breeding Ranch!
  • New scene, featuring Evelyn and Brutus, now available. It triggers when recruiting them for the Breeding Ranch. Unlocks in Gallery automatically after quest completion.
  • Added a detailed ‘overworld’ map to the fast travel map points in Valos

Fixes

  • Fixed a bug with part of the warehouse not being accessible during the Thieves Questline.
  • Fixed a bug where you could enter Beth’s new home in Chemont before you should be able to from the back entrance
  • Fixed a glitch with the stash system that creates an equal amount of items to the previous item stashed when not selecting an amount
  • Fixed some invisible ‘walls’ across parts of the game, mostly Badlands
  • Fixed not being able to rest in the Meat Pit if your Max Energy is not divisible by 25

0.26.3
• New quest, “Under The Table” (part of the Baker Family questline), can now be completed! This is the finale for the Baker Family questline!
• A huge amount of new scenes added for the “Under The Table” quest, including potential mid-quest scenes with Bellevue and Charlotte (if the Bellevue/Corruption route is being pursued), as well as scenes for each of the eight different endings to the Baker Family questline, which are either semi-unique or entirely unique. However, as long as you unlock any non-vanilla ending, the others will all be available under the same entry in the Gallery (except ‘All In The Family’ ending, which is a standalone entry in the Gallery).
• A ‘sleeping’ CG still has been added across the board whenever Claire sleeps at an inn
• A new ‘Relationships’ category has been added to the Quest Journal, which tracks characters with whom Claire has maxed out relationships with and is able to visit for food and lodging
• High Sister Rose’s portrait has been tweaked to try and better match how she looks in her scenes
• Fixed the issue with the new throwing system causing the throwing rangefinder to appear permanently as long as a throwing item is equipped. After hitting ‘E’, there is now a 1-second load-up that causes the rangefinder to show up before Claire throws an item. As long as ‘E’ is not held down, the rangefinder doesn’t appear.
• Fixed a bug where Bellevue’s bath scene was not cut off after taking Leon’s route
• The Valos rainstorm event was mistakenly removed; the conditions for it to trigger should have been added back
• Fixed a bug where High Sister Rose’s path could not be taken in ‘Taming The Shrew’ because where she was standing was blocked off unless you took a certain path to entering the Sisters of Fertility. Fixed by changing her placement to one of the baths.
• Fixed a bug with Mia lingering around the Stone Oak and not being removed after the quest is done
• Fixed a bug where two rangers were mistakenly blocking the road before ‘These Old Bones’ starts
• Added a skip option to the roaming pigmen encounter in Fallwater Forest
• A skip option has been added to the Brothel in Rathpike

0.26.2c (Hotfix)
• Fixed the ‘disappearing Claire’ issue when you left click on Claire’s sprite
• Added the option to generate a Valosian baby in the Gallery for anyone whose baby went missing somehow due to faulty save transition

0.26.2b (Hotfix)
• Fixed a critical bug affecting any area with hostile enemies which shows as <Cannot read property ‘_isDead’>. Issue was a code tag that allowed the goblin-specific ‘takedown’ indicator to appear and would crash the game as most enemies excepting goblins don’t have death animations. Code tag has been removed across the board, but if anymore takedown indicators appear on anything except goblins please report in the bugs channel.
• Added failure variations to the Brabannois Gold Floor/Human Furniture scene in the Gallery, as per popular request.
• Fixed the Gallery not showing ‘Naptime’ and ‘Taming The Shrew (Rose route)’
• Added another little tutorial at the start of the stealth tutorial after escaping Claire’s home in the beginning of the game.
• Added throwable ‘Stone’ items, especially for Occupied Rivermont

0.26.2
• New major quest, “These Old Bones” (part of the Rangers Questline). Can now be completed. Comes with the sinn-sìth scene.
• New scene added featuring the sinn-sìth. Automatically available in the Gallery after completion of “These Old Bones”.
• On popular request, scene CG has been altered for the after-quest bonus for the Temple/Sisters of Fertility quest, “Taming The Shrew” (Rose’s route). Features a generic futa nun NPC rather than a generic male NPC.
• Fixed a glitch where the new pathfinding system disabled the use of the left mouse click for interaction
• Syntax errors in the Quest Journal for “Death In The Water”, “Belly Of The Beast”, and “The Inside Job” should now be fixed.
• Floating ‘travel’ markers have been added across the game to better indicate fast travel points as well as merchants who offer travel services.

0.26.1
• New major quest, “Settling In”, part of the Main/Claire’s Questline. Can now be completed. Comes with a SFW/ecchi scene. Available in Gallery (Valos).
• New scenes added for “Settling In”, featuring Mother and Claire (optionally Marie) paying respects, and then a sweet little napping scene after. Also features – gasp – handholding. Sacrilege, I know…!
• New major quest, “Taming The Shrew”, part of the Temple/Sisters of Fertility Questline. Can now be completed. Comes with two very different methods of completion, depending on whether you choose to ask High Sister Lily or High Sister Rose for help.
• New scenes added as part of “Taming The Shrew (Rose’s Approach)” – features femdom, group sex, pegging, and cuckolding. Available in Gallery (Valos). Scene also ends in two different ways, either ‘cuckolded Corentin’, or else ‘Corentin becomes Corentina’.
• New scenes added as part of “Taming The Shrew (Lily’s Approach)” – features maledom, group sex, and cuckqueening. Available in Gallery (Valos).
• Fixed several critical issues due to the introduction improved AI/pathfinding system. Many enemies were not set to use the new functions, which caused the game to crash when running the new script. Or, their original placement combined with their improved pathfinding made it impossible to escape them if they chased the player. Thus, all enemies were completely overhauled with the new script and given new placements or patrol paths if necessary. Additionally, most now use common events to make things easier for our bugfinders. Also, since the pathfinding affects players who move by holding down the mouse key, this also caused unexpected crashes in that area, which have been hopefully remedied as well.
• Additional stealth areas added across the board, such as tall grass in the Rumbling Pass, or large crates inside the interiors of Occupied Rivermont buildings.
• Fixed the Mercenary Questline being broken due to the stealth system controls being overhauled and going wonky. Body Bags now function as intended. Additionally, all stealth interactions are now tied to the ‘Q’ key (backstabbing gobbos, hiding them in bags, etc – just hold down ‘Q’ for everything).
• A fully-fledged projectile system has been added in-game; it replaces Ranger Bombs (now Ranger Grenades) and Monster Repellents (now Stink Bombs). Instead of having to wait for a monster or something to come up to Claire and attack in order to trigger the event where they are used, these ‘equip’ type items can now be equipped on Claire, and then thrown with the ‘E’ key. On contact, they will stun most roaming enemies, allowing Claire to run away. Ranger Grenades stun for 5 seconds, while Stink Bombs stun for 10 seconds. They do not, however, work on undead enemies (ie. Ghosts).
• Anti-monster items now need at least 5 Defiance to proc automatically. This is now also reflected in the skill tree for Defiance. Additionally, all anti-monster items have Energy requirements, but not meeting the Energy requirement will not mean they are not useable, it simply means Claire will retreat out of the map rather than stay in place after use. Additionally, the Leather Guard has been renamed Padded Buckler.
• The second trimester pregnancy event proc now requires 999 steps instead of only 10 steps.
• Sickness is now automatically removed after 500 steps instead of 1000 steps.
• The pregnancy trigger has been added to the pauper encounter during the rainstorm event in Valos, as well as to the repeat instances of working at the Cup and Trotter (instead of only the initial event).
• Fixed a bug where attempting to strong-arm your way into the Fairfelt Manor during the “A Priceless Book” quest simply causes the dialogue to abruptly end if your Defiance is under 5.
• Fixed a gamebreaking ‘Quest Journal syntax error’ bug due to missing items in the Quest Journal that ironically weren’t carried over during the last round of bugfixing. Affected quests that are now fixed include: “Trouble In Paradise”, “Boar and Bramble”, “A Tree of Stone”, and “The Breeding Game”.
• Added some missing transfer points in Hookton Village’s Hilltop Inn, and the Brothel in Rathpike West.
• Fixed a bug with the revamped inventory system not allowing some items that were actually meant to be sellable to be sold.
• On popular request, BGM tempo for the Ranch has been slowed down.

v0.25.3a

  • IMPORTANT! A gamebreaking bug has been found in previous versions that affects the Quest Journal. This bug occurs only if you are on the dominant path of the Sisters of Fertility questline, during or after the Harvest Festival, and if you have also started the quest for the Brabannois Club. If you have started those two together, your Quest Journal is glitched and will crash the game whenever you open it! To fix this, DO NOT open the Quest Journal, go straight to the Gallery, and speak to the Updater (Karland’s sprite/the NPC writing at a desk). This will resolve the gamebreaking bug and you will be able to use the Quest Journal again; you may need to restart the Brabannois Club, but the Sisters of Fertility progression should be unaffected.
  • New minor quest – “Renovations” – part of the Baker Family’s questline. This is a branching quest that can have Claire either give Bellevue more leverage over Charlotte, or have Claire step in herself and gain more affection from Charlotte.
  • New minor quest – “In Hot Water” – part of the Baker Family’s questline. This is a branching quest that can have Claire either pursue/progress a romance with Leon, or, if Bellevue’s corruption of Charlotte is maxed out, allows her to get corrupted by Bellevue instead. Alternatively, neither route needs to be pursued.
  • New scene – Charlotte going for a ‘ride’ on Claire – part of the new “Renovations” quest. Features romantic yuri/lesbian sex. In Gallery under Valos section.
  • New scene – Charlotte going for a ‘ride’ on Bellevue – part of the new “Renovations” quest. Features male domination, corruption, and penetrative sex. In Gallery under Valos section.
  • New scene – Leon and Claire having sex in a bath – part of the new “In Hot Water” quest. Features romantic oral and penetrative sex, tinged with femdom. In Gallery under Valos section.
  • New scene – Bellevue and Claire having sex in a bath – part of the new “In Hot Water” quest. Features male domination, corruption, rimming, penetrative sex (with anal), tinged with prostitution play. In Gallery under Valos section.
  • The three scenes from Nicole Emmelaine (Mum’s) PoV from the “A Mother’s Pain” quest – Fall of Rivermont, Pigman Imprisonment, and Marie x Pigboss – have been added to the Gallery under Valos section.
  • In response to player feedback, an alternate route added to ‘Silent Cargo’ minor quest, it can now be resolved non-violently, with stealth/lockpicking.
  • In response to player feedback, the Houndmaster in Chemont Town can be revisited after the final scene is unlocked (instead of stonewalling it while waiting for future content).
  • Fixed transfer bug that froze players when entering the building to start the Thieves Questline, rendering the Thieves Questline unplayable
  • Fixed “A Mother’s Pain” quest from freezing in a loop due to switch not flipping if Glitterday did not feel threatened by Claire during dialogue (if ‘Fine Wine’ was requested as an item for the quest)
  • Removed the possibility of interacting with the Stone Oak before the relevant SoF quest triggers the scene with Mia
  • Fixed the blocked pathway to the well in Rivermont where an attribute-giving townsperson is located
  • Gave Glitterday’s butterfly form sprite a unique colour scheme.
  • Various typos and duplicate texts have been addressed here and there – special thanks to theliddtin, as well as Looners (as always!).

We wanted to toy with a stereotypical fantasy RPG setting - but instead of the player controlling a hero, or an adventurer, or anyone with any kind of outright power to change the world... we instead put the player in the shoes of the titular Claire - a naive, desperate refugee fleeing a terrible war that has taken everything she has ever known from her. Claire is thrust into a world without innocence, where the very worst of humanity and all its societal evils are on full display. She seems doomed to meet with a dark fate - but you can fight to prove otherwise... or, you can force her to succumb to her base desires. In Claire's Quest, we really wanted to convey to the player that their choices really do matter. Every decision you make will have consequences - and not just small consequences, either. Your every decision could drastically alters the way your adventure plays out. That beggar you helped way back then on a whim... becomes the difference between success or failure, freedom or enslavement, and even life... or death. Every single playthrough could turn out completely differently. So how will Claire fare in this dystopian world she finds herself in?
With your choices, you'll decide.

The 'standard' version of Claire's Quest, ie. the Patreon Version, or the 'Black Edition', includes the Urchins Questline and shotacon content, and related sidequests - but not the Showgirls Questline in Valos.

The Steam-exclusive version, or 'Gold Edition', has no Urchins or shotacon content, but in it's place has the Showgirls Questline sponsored by publishers to make up for it...

Finally, 'The Collector's Edition' of Claire's Quest includes all of the above content... (not avaliable yet)

INSTALLATION NOTE

Read the FAQ on the Blog Menu for settings. Usually players only need to install the following steps:

  1. Extract/Install.
  2. Crack if needed.
  3. Play game.
  4. Have fun ^^.
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